Display & Interface Settings

This page configures display and interface settings for the current user.

User Name

Enter your user name in this field. This name appears in the list of users after the user profile is saved.

Grade List Sort Order

Sets the sort order of the Grade List:

Collapsed Frame Count

Sets the numbering of the counter used when working in Collapse mode:

Cursor Type

Use to select cursor type. You can also toggle the cursor type with the Ctrl+Enter keyboard shortcut.

Select:Cursor:
NormalDisplays the default yellow crosshair cursor.
MicroDisplays a yellow dot as cursor.
TransparentDisplays a transparent cursor.

Gain

Sets the white point value in the user interface.

Gamma

Sets the gamma in the user interface.

Background

Sets the background grey in the user interface.

Colour Circle Angle

Sets the colour circle angle of the grading colour wheels.

Reset button (Interface group)

Reverts to default the gain, gamma, background, and colour circle angle.

GPU Auto Switch

Disables the GPU processing when using features not supported by the GPU.

Default Group Mode

Sets the default state of the Solo / Gang Group mode.

Keep Image Position

Maintains the image position in the display when you access the Player. When disabled, the image centres itself in the Player when you hide the user interface.

Centre Storyboard View

Enables centering the selected shot in the Storyboard.

Centre Big Storyboard

Enables centering the selected shot when you are viewing the Storyboard in the large Storyboard view.

Update Storyboard

Enables the automatic update the Storyboard thumbnails whenever you make changes to your shot.

Grade Bin Magnifier

Enable to magnify the thumbnail in the Grade bin when the mouse cursor is over a storage container.

Show Render Flag

Enable to display the render flag in the upper-left corner of the screen. You can use the Render Flag hotkeys ( [ & ] )to enable or disable, respectively, any selected flag. In the Flag List, a [ ] icon is located next to the Flag Visibility. By default, this icon is set on the Render Flag but clicking on the left of any Flag Visibility will set the Flag on/off keys to the Select Flag.

Grade-Based Flags / System-Based Flags

Use to define if the flags of a grade are propagated to the system-level flags system.

The two choices are:

Second Screen / Second Screen Proxies

Lustre Second Screen enables the broadcast to a web browser on another device so that clients attending a grading session can follow what the colorist is doing. It displays currently-loaded grade and cut metadata (text only), updated storyboard thumbnails (when Second Screen Proxies are enabled) and view shot metadata. Lustre Second Screen can also display the metadata of a single shot, regardless of whether it is the current shot or not. It is also possible to display the current shot in Shot View by clicking the Follow Current Shot link. This displays the current shot in Shot View. Notes information can also be viewed. Clicking a thumbnail displays shot information, including notes. Clicking Back To Storyboard, brings you back to the main page.

To use Lustre Second Screen:

  1. Point a browser to http://:8888.
  2. When prompted, enter the username and password ("lustre" without quotes, in both cases).

Second Screen Proxies enables the display of storyboard thumbnail, alongside the text metadata. It is disabled by default. When enabled, the frame used in the Lustre Storyboard is shown and any modifications are automatically reflected in the storyboard.

Notes

Enable the display of Notes for On-Screen Display.

Flags

Enable the display of Flags for On-Screen Display.

Size menu

Select the size of displayed elements for On-Screen Display.

Location menu

Select the location of displayed elements for On-Screen Display.

Step

Use to set the value for one lab light.

Half Step

Use to change the value for half a lab light.

Base

Sets the default value for your printer light settings (i.e. red, green, blue (RGB) values).

Inverse

Enable this button in the Printer Light group to invert the printer light density mode.

Reset button (Printer Light group)

Click to revert the step, half step, base, and inverse settings to their default value.

Black

Defines the values of the lines set in the histogram and waveform monitor for black.

White

Defines the values of the lines set in the histrogram and waveform monitor for white.

Mask Type option box

Defines the default display mode for the F11 hotkey and the Matte (M) button in the View mode panel.

Select:To display mattes:
GreyscaleIn Greyscale mode. This Mask Type is referred to as Matte view.
OverlayIn Overlay mode. The matte is displayed in its original colour and the unselected region of the matte is overlayed with a uniform colour. This Mask Type is referred to as Secondary view.

Keyer Matte Resolution option box

Select the default Keyer matte resolution. Your options are:

User Template

Enter the name for the template you are creating. See Working with Templates.

Save

Click this button to save the user settings to the template named in the User Template field.

Load

Loads the user template selected in the User Template list.

Delete

Deletes the user template you have selected in the User Template list.

User Template list

Displays a list of all the user templates which have been created for Lustre.