Editable_Poly Get A Using B Methods

polyop.getEdgesUsingVert <Poly poly> <vertlist>

Bits in the result bitarray are set if the corresponding edge uses one of the vertices in <vertlist> .

polyop.getFacesUsingVert <Poly poly> <vertlist>

Bits in the result bitarray are set if the corresponding face uses one of the vertices in <vertlist> .

polyop.getVertsUsingEdge <Poly poly> <edgelist>

Bits in the result bitarray are set if the corresponding vertex uses one of the edges in <edgelist> .

polyop.getFacesUsingEdge <Poly poly> <edgelist>

Bits in the result bitarray are set if the corresponding face uses one of the edges in <edgelist> .

polyop.getVertsUsingFace <Poly poly> <facelist>

Bits in the result bitarray are set if the corresponding vertex uses one of the faces in <facelist> .

polyop.getEdgesUsingFace <Poly poly> <facelist>

Bits in the result bitarray are set if the corresponding edge uses one of the faces in <facelist> .

polyop.getElementsUsingFace <Poly poly> <facelist> fence:<fence_facelist>

Bits in the result bitarray are set for all faces in the same "element" or connected component with faces in <facelist>.

If <fence_facelist> is specified, those faces are considered as "walls" for this processing and are not evaluated. That is, if face i is specified in <facelist>, and a ring of faces around it is specified in <fence_facelist>, the algorithm stops at that ring.

polyop.getVertsUsedOnlyByFaces <Poly poly> <facelist>

Bits in the result bitarray are set if the corresponding vertex is only used by faces in <edgelist>.