Stop_Gradually - superclass: Helper; super-superclass:node - 10:0 - classID: #(1509449986, 515064320)
Description:
The Stop_Gradually operator slows down particle movement and spinning to complete stop. Once a particle loses all speed and spinning, it satisfies the test and is sent to the next event. Available in 3ds Max 2014 and higher.
Constructor:
Stop_Gradually...
Properties:
<Stop_Gradually>.Position BooleanClass default: true -- boolean
Get/set the state of "Position" checkbox.
When set to True, the Linear motion will be stopped gradually.
<Stop_Gradually>.Rotation BooleanClass default: true -- boolean
Get/set the state of "Rotation" checkbox.
When set to True, the Angular motion will be stopped gradually.
<Stop_Gradually>.Timing_Start_Type Integer default: 2 -- integer
Get/set the selection of the "Timing" drop-down list.
Possible values are:
0 - Absolute Time
1 - Particle Age
2 - Event Duration (default)
<Stop_Gradually>.Slow_Down_Start_Time Integer default: 0 -- integer
Get/set the value of the "Time"/ "Age" / "Event Time" spinner depending on the state of the .Timing_Start_Type
property.
<Stop_Gradually>.Start_Time_Variation Integer default: 0 -- integer
Get/set the value of the "Variation" spinner.
<Stop_Gradually>.Use_Different_Types BooleanClass default: false -- boolean
Get/set the state of the "Use Different Timing Type" checkbox.
When set to True, the Stop Time will be set to use a different Timing option.
When set to False (default), the same timing option as the Start Time will be used for the Stop Time.
<Stop_Gradually>.Stop_Type Integer default: 2 -- integer
Get/set the selection of the "Timing" drop-down list.
It will be used only when .Use_Different_Types
is set to True.
Possible values are:
0 - Absolute Time
1 - Particle Age
2 - Event Duration (default)
<Stop_Gradually>.Stop_Time Integer default: 2400 -- integer
Get/set the value of the "Time"/ "Age" / "Event Time" spinner - the name depends on the selection of the .Timing_Start_Type
or .Stop_Type
property (the latter is used when .Use_Different_Types
is set to True).
The value is in Ticks. The default 2400 Ticks are equal to Half Second, which at 30 FPS is 15 frames.
<Stop_Gradually>.Stop_Time_Variation Integer default: 0 -- integer
Get/set the value of the "Variation" spinner.
<Stop_Gradually>.Random_Seed Integer default: 21074 -- integer
Get/set the value of the "Seed" spinner.