The BipedExportInterface class is an interface into a Biped.
Constructor
getBipedExportInterface <biped_node>
Returns an instance of BipedExportInterface class. The biped_node
can be any node associated with the Biped system, including the footprints.
Methods
setNonUniformScale <BipedExportInterface> <boolean>
Biped-based bone systems created prior to Character Studio version R2.1 have non-uniform scaling on the nodes that make up the biped object. This scaling can cause difficulties when exporting the biped. This function removes or restores the non-uniform scaling on a biped object. If <boolean>
is true
the non-uniform scaling will be set, and false
will remove it. All non-uniform scaling information has been removed from new bipeds created with version R2.1 or greater of Character Studio, and this method is not required for exporting these bipeds.