Missing Object Classes

The following classes are used to represent objects in the scene for which the plug-in defining the object class is missing. An example of this is if you load a scene containing a Biped, but you do not have the Character Studio plugins, the biped objects will be retained in the scene, and the object’s class will be shown as the appropriate missing object class. These classes are not creatable by MAXScript and do not have any properties or methods.

Missing_Atmospheric 

Stand-in for missing Atmospheric class objects.

Missing_Camera 

Stand-in for missing Camera class objects.

Missing_Custom_Attribute_Plugin 

Stand-in for missing Custom Attributes class objects.

Missing_DataChannelEngine

Stand-in for missing DataChannelEngine class objects.

Missing_Exposure_Control 

Stand-in for missing Exposure Control class objects.

Missing_Float_Control 

Stand-in for missing Float controller class objects.

Missing_GeomObject 

Stand-in for missing Geometry object class objects.

Missing_Helper 

Stand-in for missing Helper object class objects.

Missing_Light 

Stand-in for missing Light object class objects.

Missing_Matrix3_Control 

Stand-in for missing Matrix3 controller class objects.

Missing_Morph_Control 

Stand-in for missing Morph controller class objects.

Missing_Mtl 

Stand-in for missing Material class objects.

Missing_OSM 

Stand-in for missing Object Space Modifier class objects.

Missing_Point3_Control 

Stand-in for missing Point3 controller class objects.

Missing_Point4_Control 

Stand-in for missing Point4 controller class objects.

Missing_Position_Control 

Stand-in for missing Position controller class objects.

Missing_Radiosity 

Stand-in for missing Radiosity class objects.

Missing_RefMaker 

Stand-in for missing Reference Maker class objects.

Missing_RefTarget 

Stand-in for missing Reference Target class objects.

Missing_Render_Effect 

Stand-in for missing Render Effect class objects.

Missing_Render_Element_Plug_in 

Stand-in for missing Render Element class objects.

Missing_Renderer 

Stand-in for missing Renderer class objects.

Missing_Rotation_Control 

Stand-in for missing Rotation controller class objects.

Missing_Scale_Control 

Stand-in for missing Scale controller class objects.

Missing_Shader_Plug_in 

Stand-in for missing Shadow Generator class objects.

Missing_Shadow_Type 

Stand-in for missing Shadow Generator class objects.

Missing_Shape 

Stand-in for missing Shape class objects.

Missing_System 

Stand-in for missing System class objects.

Missing_Texture_Bake_Element 

Stand-in for missing Texture_Bake_Element class objects.

Missing_TextureMap 

Stand-in for missing TextureMap class objects.

Missing_UVGen 

Stand-in for missing UVGen class objects.

Missing_WSM 

Stand-in for missing World Space Modifier class objects.

Missing_WSM_Object 

Stand-in for missing World Space Modifier Object class objects.

Missing_XYZGen 

Stand-in for missing XYZGen class objects.