The following classes are used to represent objects in the scene for which the plug-in defining the object class is missing. An example of this is if you load a scene containing a Biped, but you do not have the Character Studio plugins, the biped objects will be retained in the scene, and the object’s class will be shown as the appropriate missing object class. These classes are not creatable by MAXScript and do not have any properties or methods.
Missing_Atmospheric
Stand-in for missing Atmospheric class objects.
Missing_Camera
Stand-in for missing Camera class objects.
Missing_Custom_Attribute_Plugin
Stand-in for missing Custom Attributes class objects.
Missing_DataChannelEngine
Stand-in for missing DataChannelEngine class objects.
Missing_Exposure_Control
Stand-in for missing Exposure Control class objects.
Missing_Float_Control
Stand-in for missing Float controller class objects.
Missing_GeomObject
Stand-in for missing Geometry object class objects.
Missing_Helper
Stand-in for missing Helper object class objects.
Missing_Light
Stand-in for missing Light object class objects.
Missing_Matrix3_Control
Stand-in for missing Matrix3 controller class objects.
Missing_Morph_Control
Stand-in for missing Morph controller class objects.
Missing_Mtl
Stand-in for missing Material class objects.
Missing_OSM
Stand-in for missing Object Space Modifier class objects.
Missing_Point3_Control
Stand-in for missing Point3 controller class objects.
Missing_Point4_Control
Stand-in for missing Point4 controller class objects.
Missing_Position_Control
Stand-in for missing Position controller class objects.
Missing_Radiosity
Stand-in for missing Radiosity class objects.
Missing_RefMaker
Stand-in for missing Reference Maker class objects.
Missing_RefTarget
Stand-in for missing Reference Target class objects.
Missing_Render_Effect
Stand-in for missing Render Effect class objects.
Missing_Render_Element_Plug_in
Stand-in for missing Render Element class objects.
Missing_Renderer
Stand-in for missing Renderer class objects.
Missing_Rotation_Control
Stand-in for missing Rotation controller class objects.
Missing_Scale_Control
Stand-in for missing Scale controller class objects.
Missing_Shader_Plug_in
Stand-in for missing Shadow Generator class objects.
Missing_Shadow_Type
Stand-in for missing Shadow Generator class objects.
Missing_Shape
Stand-in for missing Shape class objects.
Missing_System
Stand-in for missing System class objects.
Missing_Texture_Bake_Element
Stand-in for missing Texture_Bake_Element class objects.
Missing_TextureMap
Stand-in for missing TextureMap class objects.
Missing_UVGen
Stand-in for missing UVGen class objects.
Missing_WSM
Stand-in for missing World Space Modifier class objects.
Missing_WSM_Object
Stand-in for missing World Space Modifier Object class objects.
Missing_XYZGen
Stand-in for missing XYZGen class objects.