Smooth : Modifier

smooth - superclass: modifier; super-superclass:MAXWrapper - classID: #(1017363, 0)

Constructor

smooth ... smoothModifier ...

Properties

<smooth>.autosmooth Boolean default: false

When on, the object is auto-smoothed using the threshold value. Auto Smooth sets the smoothing groups based on the angle between faces. Any two adjacent faces are put in the same smoothing group if the angle between their normals is less than the threshold angle.

<smooth>.preventIndirect Boolean default: false

Turn on to prevent smoothing "leaks" when using Auto Smooth. If you apply Auto Smooth to an object, and portions of that object that should not be smoothed become smoothed, then turn on Prevent Indirect Smoothing to see if it corrects the problem.

<smooth>.threshold Float default: 30.0 -- animatable, angle

The threshold angle in degrees. Any two adjacent faces are put in the same smoothing group if the anglebetween their normals is less than the threshold angle.

<SmoothModifier>.smoothingBits Integer default: 0

The smoothing group assigned to the selected face.

Note: See Editable_Mesh, Face Methods for a description of the smoothing group integer value