Quadify_Mesh - superclass: modifier; super-superclass:MAXWrapper - 1:0 - classID: #(1269851482, 238959125)
The Quadify_Mesh Modifier available in 3ds Max 2010 and higher lets you alter the topology of geometry objects procedurally by creating quads of user-defined size.It is based on the Pro Boolean technology andisa modifier version of the "Quadrilaterals" option in the ProBoolean compound object.
Constructors:
Quadify_Mesh... QuadMesh...
Properties:
<Quadify_Mesh>.quadsize Float default: 4.0 -- animatable; float
Get/set the quad size value.