Materialmodifier - superclass: modifier; super-superclass:MAXWrapper - classID: #(1017362, 0)
Constructor
materialModifier ...
Properties
<Materialmodifier>.materialid Integer default: 1 -- animatable, alias: Material_ID
The material ID to be assigned. If the input object is in face sub-selection, then the ID is only applied to selected faces, otherwise it is applied to the entire object.
The ID number refers to one of the materials in a multi/sub-object material.
material
property of nodes. To prevent this conflict, you should specify a name during MaterialModifier creation.FOR EXAMPLE
addModifier myObj (materialModifier materialID:5 name:"MaterialMod")