This class defines a dependent Multisided Blend surface. A Multisided Blend surface is a surface that "fills in" the edges defined by three or four other curve or surfaces. Unlike a regular, two-sided Blend surface, the curves or surfaces edges must form a closed loop (that is, sequence head to tail, and the ends must match). That is, they must completely surround the opening the Multisided Blend will cover.
Constructors
NURBSNBlendSurface [<property>:<val>]...
Any of the object's properties may be set via optional keyword arguments on the constructor.
getObject <nurbsset> <index>
Properties
There are no additional properties for NURBSNBlendSurface.
Methods
getParent <nurbsnblendsurface> <index>
Returns the NURBSSet index of the indexed curve or surface.
setParent <nurbsnblendsurface> <index> <curve>
Sets the specified parent curve or surface by NURBSSet index as the indexed edge for the surface.
getParentID <nurbsnblendsurface> <index>
Returns the NURBSId of the indexed curve or surface.
setParentID <nurbsnblendsurface> <index> <curveID>
Sets the specified parent curve or surface by NURBSId as the indexed edge for the surface.
getEdge <nurbsnblendsurface> <index> setEdge <nurbsnblendsurface> <index> <edge>
Get or set which edge of the indexed parent surface is used for the blend. The edge is only applicable if the parent is a surface. the <edge>
value is one of the following:
1: The low U edge
2: The high U edge
3: The low V edge
4: The high V edge