Node Selection Methods

select <node> -- mapped 

Deselects any currently selected objects and then selects the node(s) you specified.

selectMore <node> -- mapped 

Adds the node(s) to the set of selected objects. If you want to build a set of selected objects from scratch in a loop, you can use clearSelection() to clear the selection before entering the loop, and use selectMore() in the loop to add objects to the set of selected objects.

clearSelection() clearNodeSelection [redraw:<boolean> ] 

Deselects all currently selected scene nodes. Scene is redrawn unless redraw:false is specified.

deselect <node>-- mapped 

Deselects the given node(s).

FOR EXAMPLE:

   deselect $box*--deselects all items whose names start with "box".
deselectNode <node> 

Deselects a single node.