Scatter - superclass: GeometryClass; super-superclass:node - classID:#(1545869245, 1141180772)
Constructor:
Scatter compounds are not constructable by MAXScript.
Properties:
<Scatter>.Duplicates Integer default: 1 -- animatable
The number of scattered duplicates of the source object.
<Scatter>.Base_Scale Float default: 100.0 -- animatable, percentage
Alters the scale of the source object, affecting each duplicate identically. This scale occurs before any other transforms.
<Scatter>.Vertex_Chaos Float default: 0.0 -- animatable
Applies a random perturbation to the vertices of the source object.
<Scatter>.Animation_Offset Time default: 0f -- animatable
The number of frames by which each source object duplicate's animation is offset from the previous duplicate.
<Scatter>.x_rotation Float default: 0.0 -- animatable
The maximum random rotational offset you want about the local X-axis of each duplicate.
<Scatter>.y_rotation Float default: 0.0 -- animatable
The maximum random rotational offset you want about the local Y-axis of each duplicate.
<Scatter>.z_rotation Float default: 0.0 -- animatable
The maximum random rotational offset you want about the local Z-axis of each duplicate.
<Scatter>.X_Translation Float default: 0.0 -- animatable
The maximum random movement you want along the X-axis of each duplicate.
<Scatter>.Y_Translation Float default: 0.0 -- animatable
The maximum random movement you want along the Y-axis of each duplicate.
<Scatter>.Z_Translation Float default: 0.0 -- animatable
The maximum random movement you want along the Z-axis of each duplicate.
<Scatter>.A_Translation_on_Face Float default: 0.0 -- animatable
The first barycentric coordinate on the surface of the face, upon which duplicates are translated.
<Scatter>.B_Translation_on_Face Float default: 0.0 -- animatable
The second barycentric coordinate on the surface of the face, upon which duplicates are translated.
<Scatter>.N_Translation_on_Face Float default: 0.0 -- animatable
The offset along the normal of the face, upon which duplicates are translated.
<Scatter>.Local_X_Scaling Float default: 0.0 -- animatable
The percent of random scaling along the X-axis of each duplicate.
<Scatter>.Local_Y_Scaling Float default: 0.0 -- animatable
The percent of random scaling along the X-axis of each duplicate.
<Scatter>.Local_Z_Scaling Float default: 0.0 -- animatable
The percent of random scaling along the X-axis of each duplicate.
The following properties are available only after the Scatter object has been created.
The values shown for the properties are those for a Scatter object created from two boxes.
The operand transforms are in the local coordinate system of the Scatter object.
<Scatter>.S_Box04 SubAnim default: SubAnim:S_Box04
<Scatter>.Operand_A_Transform SubAnim default: SubAnim:Operand_A_Transform
<Scatter>.D_Box05 SubAnim default: SubAnim:D_Box05
<Scatter>.Operand_B_Transform SubAnim default: SubAnim:Operand_B_Transform
Many properties associated with Scatter are not accessible to MAXScript.