L_Ext - superclass: GeometryClass; super-superclass:node - classID: #(166148616, 141111399)
Constructor:
l_ext...
Properties:
<L_Ext>.Side_Length Float default: 0.0 -- animatable; worldunits
The length of the side edge.
<L_Ext>.Front_Length Float default: 0.0 -- animatable; worldunits
The length of the front edge.
<L_Ext>.Side_Width Float default: 0.0 -- animatable; worldunits
The width of the side edge.
<L_Ext>.Front_Width Float default: 0.0 -- animatable; worldunits
The width of the front edge.
<L_Ext>.height Float default: 0.0 -- animatable; worldunits
The height of the object.
<L_Ext>.Side_Segments Integer default: 1 -- animatable
Number of segments along the side edge.
<L_Ext>.Front_Segments Integer default: 1 -- animatable
Number of segments along the front edge.
<L_Ext>.Width_Segments Integer default: 1 -- animatable
Number of segments along the width of the object.
<L_Ext>.Height_Segments Integer default: 1 -- animatable
Number of segments along the height of the object.
<L_Ext>.mapCoords booleanclass default: true -- boolean
Enable the mapping coordinates on the mesh.
<L_Ext>.centercreate booleanclass default: false -- boolean
Available in 3ds Max 2018 and higher: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.
<L_Ext>.typeinCreationMethod Integer default: 0 -- integer; Creation_Method
Gets or sets the Creation Method. Possible values are:
<L_Ext>.typeInHeight Float default: 0.01 -- float; Height
Gets or sets the height Keyboard Entry value.
<L_Ext>.typeInFrontLength Float default: 0.0 -- float; Front_Length
<L_Ext>.typeInFrontWidth Float default: 0.0 -- float; Front_Width
<L_Ext>.typeInSideLength Float default: 0.0 -- float; Side_Length
<L_Ext>.typeInSideWidth Float default: 0.0 -- float; Side_Width
Gets or sets the Side Length, Front Length, Side Width, and Front Width Keyboard Entry values.
<L_Ext>.typeInPos Point3 default: [0,0,0] -- point3; Type_in_Position
Gets or sets the Keyboard Entry position values as a Point3.
Interfaces:
Interface:realWorldMapSizeInterface
Properties:
.realWorldMapSize: boolean : Read|Write
Enables/disables the real-world map size option.
Available in 3ds Max 8 and higher.