C_Ext - superclass: GeometryClass; super-superclass:node - classID: #(867248205, 2062557197)
Constructor:
c_ext...
Properties:
<C_Ext>.Back_Length Float default: 0.0 -- animatable; worldunits
Sets the length of the back edge.
<C_Ext>.Side_Length Float default: 0.0 -- animatable; worldunits
Sets the length of the side edge.
<C_Ext>.Front_Length Float default: 0.0 -- animatable; worldunits
Sets the length of the front edge.
<C_Ext>.Back_Width Float default: 0.0 -- animatable; worldunits
Sets the width of the back edge.
<C_Ext>.Side_Width Float default: 0.0 -- animatable; worldunits
Sets the width of the side edge.
<C_Ext>.Front_Width Float default: 0.0 -- animatable; worldunits
Sets the width of the front edge.
<C_Ext>.height Float default: 0.0 -- animatable; worldunits
Sets the overall height of the object.
<C_Ext>.mapCoords booleanclass default: true -- boolean
Available in 3ds Max 2018 and higher: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.
<C_Ext>.typeinCreationMethod Integer default: 0 -- integer; Creation_Method
Gets or sets the Creation Method. Possible values are:
<C_Ext>.typeInHeight Float default: 0.0 -- float; Height
Gets or sets the height Keyboard Entry value.
<C_Ext>.typeInBackLength Float default: 0.0 -- float; Back_Length
<C_Ext>.typeInBackWidth Float default: 0.0 -- float; Back_Width
<C_Ext>.typeInFrontLength Float default: 0.0 -- float; Front_Length
<C_Ext>.typeInFrontWidth Float default: 0.0 -- float; Front_Width
<C_Ext>.typeInSideLength Float default: 0.0 -- float; Side_Length
<C_Ext>.typeInSideWidth Float default: 0.0 -- float; Side_Width
Gets or sets the Back Length, Side Length, Front Length, Back Width, Side Width, and Front Width Keyboard Entry values.
<C_Ext>.typeInPos Point3 default: [0,0,0] -- point3; Type_in_Position
Gets or sets the Keyboard Entry position values as a Point3.
Interfaces:
Interface:realWorldMapSizeInterface
Properties:
.realWorldMapSize: boolean : Read|Write
Enables/disables the real-world map size option.
Available in 3ds Max 8 and higher.