Teapot - superclass: GeometryClass; super-superclass:node - classID: #(-1397943341, -1397938471)
Constructor:
teapot...
Properties:
<Teapot>.radius Float default: 25.0 -- animatable; worldunits
The radius of the teapot.
<Teapot>.segs Integer default: 4 -- animatable, alias: segments
The number of divisions for the teapot or its individual parts.
<Teapot>.smooth Boolean default: true -- animatable
When on, blends faces of the teapot, creating a smooth appearance in rendered views.
<Teapot>.body Boolean default: true -- animatable
When on, the body of the teapot is included in the object.
<Teapot>.handle Boolean default: true -- animatable
When on, the handle of the teapot is included in the object.
<Teapot>.spout Boolean default: true -- animatable
When on, the spout of the teapot is included in the object.
<Teapot>.lid Boolean default: true -- animatable
When on, the lid of the teapot is included in the object.
<Teapot>.mapCoords Boolean default: false -- boolean; alias: generate_texture_coords
When on, sets up required coordinates for applying mapped materials to the teapot.
Type In Properties:
Available in 3ds Max 2018 and higher: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.
<Teapot>.typeinCreationMethod Integer default: 1 -- integer; Creation_Method
Gets or sets the Creation Method. Possible values are:
<Teapot>.typeInRadius Float default: 0.0 -- float; Radius
Gets or sets the Keyboard Entry value for radius.
<Teapot>.typeInPos Point3 default: [0,0,0] -- point3; Type_in_Position
Gets or sets the Keyboard Entry position values as a Point3.
Interfaces:
Interface:GeometryClass
Properties:
.realWorldMapSize: boolean : Read|Write
Enables/disables the real-world map size option.
Available in 3ds Max 8 and higher.