SpaceTaper : SpacewarpObject

SpaceTaper - superclass: SpacewarpObject; super-superclass:node - classID: #(32, 1)

Constructor

spaceTaper...

Properties

<SpaceTaper>.length Float default: 0.0 -- animatable

The length of the warp object.

<SpaceTaper>.width Float default: 0.0 -- animatable

The width of the warp object.

<SpaceTaper>.height Float default: 0.0 -- animatable

The height of the warp object.

<SpaceTaper>.decay Float default: 0.0 -- animatable

When is set to 0, there is no decay, and the space warp affects its bound object regardless of its distance from the object.

When you increase the decay, the effect on the bound object falls off exponentially.

<SpaceTaper>.amount Float default: 0.0 -- animatable

The extent to which the ends are scaled. Amount is a relative value with a maximum of 10.

<SpaceTaper>.curvature Float default: 0.0 -- animatable

Applies a curvature to the sides of the Taper gizmo, thus affecting the shape of the tapered object.

Positive values produce an outward curve along the tapered sides, negative values an inward curve.

At 0, the sides are unchanged.

<SpaceTaper>.symmetry Integer default: 0

When on, produces a symmetrical taper around the primary axis. A taper is always symmetrical around the effect axis:

0- Off

1- On

<SpaceTaper>.Lower_Limit Float default: 0.0 -- animatable

The lower limit boundaries in world units from the taper center point, beyond which the taper no longer affects the geometry.

<SpaceTaper>.Upper_Limit Float default: 0.0 -- animatable

The upper limit boundaries in world units from the taper center point, beyond which the taper no longer affects the geometry.

<SpaceTaper>.primaryAxis Integer default: 2

The primary axis, where:

<SpaceTaper>.effectAxis Integer default: 2

The Effect Axis, which depends on what the primary axis is. For example, when the primary axis is 0 (X), 0=Z, 1=Y, and 2=ZY.

<SpaceTaper>.limit Boolean default: false

Specifies whether to apply the "Limit Effect". When true, the .Upper_Limit and .Lower_Limit properties are used to limit the skew effect.

Associated Methods

bindSpaceWarp <node> <spaceTaper_node>

Associated Binding Modifier

SimpleOSMToWSMMod

This modifier is automatically created by the *bindSpaceWarp()* method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.