SpaceSkew : SpacewarpObject

SpaceSkew - superclass: SpacewarpObject; super-superclass:node - classID: #(1866252970, 1)

Constructor

spaceSkew...

Properties

<SpaceSkew>.length Float default: 0.0 -- animatable

The length of the warp object.

<SpaceSkew>.width Float default: 0.0 -- animatable

The width of the warp object.

<SpaceSkew>.height Float default: 0.0 -- animatable

The height of the warp object.

<SpaceSkew>.decay Float default: 0.0 -- animatable

When is set to 0, there is no decay, and the space warp affects its bound object regardless of its distance from the object.

When you increase the decay, the effect on the bound object falls off exponentially.

<SpaceSkew>.amount Float default: 0.0 -- animatable

The angle to skew from the vertical plane.

<SpaceSkew>.direction Float default: 0.0 -- animatable

The direction of the skew relative to the horizontal plane.

<SpaceSkew>.Lower_Limit Float default: 0.0 -- animatable

The lower limit boundaries in world units from the skew center point, beyond which the skew no longer affects the geometry.

<SpaceSkew>.Upper_Limit Float default: 0.0 -- animatable

The upper limit boundaries in world units from the skew center point, beyond which the skew no longer affects the geometry.

<SpaceSkew>.axis Integer default: 2

The skew axis, where:

<SpaceSkew>.limit Boolean default: false

Specifies whether to apply the "Limit Effect". When true, the .Upper_Limit and .Lower_Limit properties are used to limit the skew effect.

Associated Methods

bindSpaceWarp <node> <spaceSkew_node>

Associated Binding Modifier

SimpleOSMToWSMMod

This modifier is automatically created by the *bindSpaceWarp()* method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.