SpaceSkew - superclass: SpacewarpObject; super-superclass:node - classID: #(1866252970, 1)
Constructor
spaceSkew...
Properties
<SpaceSkew>.length Float default: 0.0 -- animatable
The length of the warp object.
<SpaceSkew>.width Float default: 0.0 -- animatable
The width of the warp object.
<SpaceSkew>.height Float default: 0.0 -- animatable
The height of the warp object.
<SpaceSkew>.decay Float default: 0.0 -- animatable
When is set to 0, there is no decay, and the space warp affects its bound object regardless of its distance from the object.
When you increase the decay, the effect on the bound object falls off exponentially.
<SpaceSkew>.amount Float default: 0.0 -- animatable
The angle to skew from the vertical plane.
<SpaceSkew>.direction Float default: 0.0 -- animatable
The direction of the skew relative to the horizontal plane.
<SpaceSkew>.Lower_Limit Float default: 0.0 -- animatable
The lower limit boundaries in world units from the skew center point, beyond which the skew no longer affects the geometry.
<SpaceSkew>.Upper_Limit Float default: 0.0 -- animatable
The upper limit boundaries in world units from the skew center point, beyond which the skew no longer affects the geometry.
<SpaceSkew>.axis Integer default: 2
The skew axis, where:
<SpaceSkew>.limit Boolean default: false
Specifies whether to apply the "Limit Effect". When true
, the .Upper_Limit
and .Lower_Limit
properties are used to limit the skew effect.
Associated Methods
bindSpaceWarp <node> <spaceSkew_node>
Associated Binding Modifier
SimpleOSMToWSMMod
This modifier is automatically created by the *bindSpaceWarp()*
method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.