I want to create a button that shows only one object at a time, hiding all others. When I press it multiple times, it should loop through the scene objects showing me the next one.
Here is a possible solution:
SCRIPT
macroScript showNext category: "MXS Help" ( local current_object = 0 --this is local to the macroScript on execute do ( allObjects = objects as array --collect all objects hide $* --hide all objects current_object += 1 --increment the counter if current_object > allObjects.count do --loop if necessary current_object = 1 if allObjects.count > 0 do --if anything in the scene... unhide allObjects[current_object] -- then unhide the current object ) )
And this is the same script, but changed to show objects in alphabetical order:
SCRIPT
macroScript showNextABC category:"MXS Help" ( local current_object = 0 --this is local to the macroScript on execute do ( -- collect all names and sort them: allObjectNames = sort( for i in objects collect i.name ) hide $* --hide all objects current_object += 1 --increment counter if current_object > allObjectNames.count do --loop if necessary current_object = 1 if allObjectNames.count > 0 do --if anything in the scene... unhide getNodeByName allObjectNames[current_object] -- then get the object by name and unhide it ) )