I created an object and a Conform space warp. I used bindSpaceWarp to bind the object to the space warp. After doing this many times, I want to know "Which space warp was object A assigned to?"
You can explore the dependencies of existing space warps in the scene to filter the one that is affecting your object:
EXAMPLE
fn getSpaceWarpByBinding theBinding = ( --Loop through all space warps in the scene for s in SpaceWarps do ( --Loop through all dependents of the current space warp --If the space warp is dependent on the supplied binding, return it! for o in refs.dependents s where o == theBinding do returns )--end s loop )--end fn --Example Usage: s = sphere() theSW = getSpaceWarpByBinding $Sphere001.modifiers[1]