Scripting Editor - Output Pane

The Tabbed Scripting Editor is based on the Scintilla control and the free SciTE editor. The stand-alone version of the SciTE editor provides an Output pane which can be used to output feedback, results and error messages when working with stand-alone programming languages like Python or LUA. Since the Scripting Listener is already split into two panes (MacroRecorder and Listener), the SciTE Output Pane could not be easily redesigned to host both while providing all features the Scripting Listener already has.

In 3ds Max, the Output pane of the Scripting Editor is used mainly by the Find In Files feature as well as by the Source Control Check In and Check Out operations which generally call an external application like Perforce or Subversion.

The Output pane is located by default at the bottom of the Editor - drag the divider to expand it. It can be optionally placed at the right side of the editor - see the Output Pane Properties for details.

Using the Windows Command Shell

Some of the standard features of the Output pane can still be used in 3ds Max, for example typing in 'cmd' will launch a Windows Command Shell providing all DOS commands available in the stand-alone shell of MS Windows: