#FailedDirectXMaterialTextureLoad: undefined
Sent when a bitmap fails to load in the DirectX Shader Material.
This is usually when DirectX does not support the file format. The developer can register for this notification so that they can convert the format into a DirectX texture resource.
#mtlRefAdded: material
Called when a material reference is added.
Calling callbacks.notificationParam()
within the callback function returns the Material.
#mtlRefDeleted: material
Called when a material reference is deleted.
Calling callbacks.notificationParam()
within the callback function returns the Material
#proxyTempDisableStart: undefined
#proxyTempDisableEnd: undefined
Sent before and after an operation that temporarily disables bitmap proxies.
Calling callbacks.notificationParam()
within the callback function returns undefined