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Python API 2.0 Reference
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Inheritance diagram for OpenMayaUI.MFnDistanceManip:Static Public Member Functions | |
| def | __new__ () |
Static Public Member Functions inherited from OpenMayaUI.MFnManip3D | |
| def | __new__ () |
| def | deleteManipulator () |
| def | drawPlaneHandles () |
| def | globalSize () |
| def | handleSize () |
| def | lineSize () |
| def | setDrawPlaneHandles () |
| def | setGlobalSize () |
| def | setHandleSize () |
| def | setLineSize () |
Static Public Member Functions inherited from OpenMaya.MFnTransform | |
| def | __new__ () |
| def | balanceTransformation () |
Static Public Member Functions inherited from OpenMaya.MFnDagNode | |
| def | __new__ () |
Static Public Member Functions inherited from OpenMaya.MFnDependencyNode | |
| def | __new__ () |
| def | allocateFlag () |
| def | classification () |
| def | deallocateAllFlags () |
| def | deallocateFlag () |
Static Public Member Functions inherited from OpenMaya.MFnBase | |
| def | __new__ () |
Properties | |
| isDrawLineOn = property(...) | |
| isDrawStartOn = property(...) | |
| scalingFactor = property(...) | |
Properties inherited from OpenMayaUI.MFnManip3D | |
| isOptimizePlaybackOn = property(...) | |
| isVisible = property(...) | |
| manipScale = property(...) | |
Properties inherited from OpenMaya.MFnDagNode | |
| boundingBox = property(...) | |
| inModel = property(...) | |
| inUnderWorld = property(...) | |
| isInstanceable = property(...) | |
| isIntermediateObject = property(...) | |
| objectColor = property(...) | |
| objectColorRGB = property(...) | |
| objectColorType = property(...) | |
| useObjectColor = property(...) | |
Properties inherited from OpenMaya.MFnDependencyNode | |
| isDefaultNode = property(...) | |
| isFromReferencedFile = property(...) | |
| isLocked = property(...) | |
| isShared = property(...) | |
| namespace = property(...) | |
| pluginName = property(...) | |
| typeId = property(...) | |
| typeName = property(...) | |
The DistanceManip allows the user to manipulate a point that is constrained to move along a line. This manipulator generates a single floating point value. Scaling factors can be used to determine how the manipulator appears when it is drawn. Method resolution order: - MFnDistanceManip - MFnManip3D - OpenMaya.MFnTransform - OpenMaya.MFnDagNode - OpenMaya.MFnDependencyNode - OpenMaya.MFnBase - builtins.object
| def OpenMayaUI.MFnDistanceManip.__init__ | ( | ) |
Initialize self. See help(type(self)) for accurate signature.
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Create and return a new object. See help(type) for accurate signature.
| def OpenMayaUI.MFnDistanceManip.connectToDistancePlug | ( | ) |
connectToDistancePlug(directionPlug) -> self Connect to the distance plug. The data type corresponding to the distancePlug is a double. (Note that MFnUnitAttribute.kDistance is used to specify a distance attribute.) * distancePlug (MPlug) - the distance plug
| def OpenMayaUI.MFnDistanceManip.create | ( | ) |
create(manipName=None, distanceName=None) -> MObject Creates a new DistanceManip. This function set's object is set to be the new manipulator. This method should only be used to create a non-composite DistanceManip. The name that appears in the feedback line is specified by the distanceName argument. * manipName (string) - Name of the manip for UI purposes. * distanceName (string) - Label for the distance value which appears in the feedback line.
| def OpenMayaUI.MFnDistanceManip.currentPointIndex | ( | ) |
currentPointIndex() -> int Returns the index of the current point of the DistanceManip. The data type corresponding to this index is MFnNumericData.k3Double.
| def OpenMayaUI.MFnDistanceManip.directionIndex | ( | ) |
directionIndex() -> int Returns the index of the direction. The data type corresponding to this index is MFnNumericData.k3Double.
| def OpenMayaUI.MFnDistanceManip.distanceIndex | ( | ) |
distanceIndex() -> int Returns the index of the distance. The data type corresponding to this index is a double.
| def OpenMayaUI.MFnDistanceManip.setDirection | ( | ) |
setDirection(direction) -> self Sets the direction of the DistanceManip. * direction (MVector) - the direction of the DistanceManip
| def OpenMayaUI.MFnDistanceManip.setStartPoint | ( | ) |
setStartPoint(startPoint) -> self Sets the start point of the DistanceManip. * startPoint (MPoint) - the start point of the DistanceManip
| def OpenMayaUI.MFnDistanceManip.startPointIndex | ( | ) |
startPointIndex() -> int Returns the index of the start point of the DistanceManip. The data type corresponding to this index is MFnNumericData.k3Double.
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Whether or not to draw a line from the start to the end of the DistanceManip. By default the line is drawn.
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Whether or not the start of the DistanceManip is being drawn. By default the start is not drawn.
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The scaling factor is used to determine how int the DistanceManip appears when it is drawn. The default scaling factor is 1.0.