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ufe
4.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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This is the complete list of members for Ufe::SetValue2UndoableCommand< VALUE_TYPE >, including all inherited members.
BaseUndoableCommand(const Path &path) | Ufe::BaseUndoableCommand | |
commandString() const | Ufe::UndoableCommand | inlinevirtual |
execute() | Ufe::UndoableCommand | virtual |
path() const | Ufe::BaseUndoableCommand | inline |
Ptr typedef | Ufe::SetValue2UndoableCommand< VALUE_TYPE > | |
redo()=0 | Ufe::UndoableCommand | pure virtual |
sceneItem() const | Ufe::BaseUndoableCommand | inline |
set(VALUE_TYPE x, VALUE_TYPE y)=0 | Ufe::SetValue2UndoableCommand< VALUE_TYPE > | pure virtual |
setPath(const Path &path) | Ufe::BaseUndoableCommand | inline |
SetValue2UndoableCommand(const Path &path) | Ufe::SetValue2UndoableCommand< VALUE_TYPE > | inline |
undo()=0 | Ufe::UndoableCommand | pure virtual |
UndoableCommand() | Ufe::UndoableCommand | protected |
UndoableCommand(const UndoableCommand &)=delete | Ufe::UndoableCommand | protected |
ValueType typedef | Ufe::SetValue2UndoableCommand< VALUE_TYPE > | |
~BaseUndoableCommand() override | Ufe::BaseUndoableCommand | |
~SetValue2UndoableCommand() override | Ufe::SetValue2UndoableCommand< VALUE_TYPE > | inline |
~UndoableCommand() | Ufe::UndoableCommand | virtual |