ufe  4.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
Ufe::SetValue4UndoableCommand< VALUE_TYPE > Member List

This is the complete list of members for Ufe::SetValue4UndoableCommand< VALUE_TYPE >, including all inherited members.

BaseUndoableCommand(const Path &path)Ufe::BaseUndoableCommand
commandString() constUfe::UndoableCommandinlinevirtual
execute()Ufe::UndoableCommandvirtual
path() constUfe::BaseUndoableCommandinline
Ptr typedefUfe::SetValue4UndoableCommand< VALUE_TYPE >
redo()=0Ufe::UndoableCommandpure virtual
sceneItem() constUfe::BaseUndoableCommandinline
set(VALUE_TYPE x, VALUE_TYPE y, VALUE_TYPE z, VALUE_TYPE w)=0Ufe::SetValue4UndoableCommand< VALUE_TYPE >pure virtual
setPath(const Path &path)Ufe::BaseUndoableCommandinline
SetValue4UndoableCommand(const Path &path)Ufe::SetValue4UndoableCommand< VALUE_TYPE >inline
undo()=0Ufe::UndoableCommandpure virtual
UndoableCommand()Ufe::UndoableCommandprotected
UndoableCommand(const UndoableCommand &)=deleteUfe::UndoableCommandprotected
ValueType typedefUfe::SetValue4UndoableCommand< VALUE_TYPE >
~BaseUndoableCommand() overrideUfe::BaseUndoableCommand
~SetValue4UndoableCommand() overrideUfe::SetValue4UndoableCommand< VALUE_TYPE >inline
~UndoableCommand()Ufe::UndoableCommandvirtual