An instance of a plug-in, including primitive objects and modifiers, can be created from the super class id and class id using the Interface::CreateInstance()
method or the global function CreateInstance()
. The global function CreateInstance()
is equivalent to calling GetCOREInterface()-> CreateInstance()
.
When creating an object via CreateInstance()
it must be attached to a node in order to appear in the scene via the method Interface::CreateObjectNode()
.