3ds Max C++ API Reference
|
This is the complete list of members for IPoint3, including all inherited members.
CrossProd(const IPoint3 &p) const | IPoint3 | inline |
DotProd(const IPoint3 &p) const | IPoint3 | inline |
IPoint3()=default | IPoint3 | |
IPoint3(const IPoint3 &)=default | IPoint3 | |
IPoint3(IPoint3 &&)=default | IPoint3 | |
IPoint3(int X, int Y, int Z) | IPoint3 | inline |
IPoint3(const int ai[3]) | IPoint3 | inline |
Length() const | IPoint3 | inline |
LengthSquared() const | IPoint3 | inline |
MaxComponent() const | IPoint3 | |
MinComponent() const | IPoint3 | |
operator const int *() const | IPoint3 | inline |
operator int *() | IPoint3 | inline |
operator!=(const IPoint3 &p) const | IPoint3 | inline |
operator%(const IPoint3 &p) const | IPoint3 | inline |
operator*(const IPoint3 &p) const | IPoint3 | inline |
operator*=(const IPoint3 &p) | IPoint3 | inline |
operator*=(int f) | IPoint3 | inline |
operator+() const | IPoint3 | inline |
operator+(const IPoint3 &p) const | IPoint3 | inline |
operator+=(const IPoint3 &p) | IPoint3 | inline |
operator+=(int f) | IPoint3 | inline |
operator-() const | IPoint3 | inline |
operator-(const IPoint3 &p) const | IPoint3 | inline |
operator-=(const IPoint3 &p) | IPoint3 | inline |
operator-=(int f) | IPoint3 | inline |
operator/(const IPoint3 &p) const | IPoint3 | inline |
operator/=(const IPoint3 &p) | IPoint3 | inline |
operator/=(int f) | IPoint3 | inline |
operator=(const IPoint3 &)=default | IPoint3 | |
operator=(IPoint3 &&)=default | IPoint3 | |
operator==(const IPoint3 &p) const | IPoint3 | inline |
operator[](int i) | IPoint3 | inline |
operator[](int i) const | IPoint3 | inline |
operator^(const IPoint3 &p) const | IPoint3 | inline |
Origin | IPoint3 | static |
x | IPoint3 | |
XAxis | IPoint3 | static |
y | IPoint3 | |
YAxis | IPoint3 | static |
z | IPoint3 | |
ZAxis | IPoint3 | static |