3ds Max C++ API Reference
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This is the complete list of members for Point2, including all inherited members.
DotProd(const Point2 &a) const | Point2 | inline |
Equals(const Point2 &p, float epsilon=1E-6f) const | Point2 | |
Length() const | Point2 | inline |
LengthSquared() const | Point2 | inline |
LengthUnify() | Point2 | |
MaxComponent() const | Point2 | |
MinComponent() const | Point2 | |
Normalize() const | Point2 | |
operator const float *() const | Point2 | inline |
operator float *() | Point2 | inline |
operator!=(const Point2 &p) const | Point2 | inline |
operator%(const Point2 &a) const | Point2 | inline |
operator*(const Point2 &a) const | Point2 | inline |
operator*=(const Point2 &a) | Point2 | inline |
operator*=(float f) | Point2 | inline |
operator+() const | Point2 | inline |
operator+(const Point2 &a) const | Point2 | inline |
operator+=(const Point2 &a) | Point2 | inline |
operator+=(float f) | Point2 | inline |
operator-() const | Point2 | inline |
operator-(const Point2 &a) const | Point2 | inline |
operator-=(const Point2 &a) | Point2 | inline |
operator-=(float f) | Point2 | inline |
operator/(const Point2 &a) const | Point2 | inline |
operator/=(const Point2 &a) | Point2 | inline |
operator/=(float f) | Point2 | inline |
operator=(const Point2 &)=default | Point2 | |
operator=(Point2 &&)=default | Point2 | |
operator==(const Point2 &p) const | Point2 | inline |
operator[](int i) | Point2 | inline |
operator[](int i) const | Point2 | inline |
Origin | Point2 | static |
Point2()=default | Point2 | |
Point2(const Point2 &)=default | Point2 | |
Point2(Point2 &&)=default | Point2 | |
Point2(float X, float Y) | Point2 | inline |
Point2(double X, double Y) | Point2 | inline |
Point2(int X, int Y) | Point2 | inline |
Point2(const IPoint2 &a) | Point2 | inlineexplicit |
Point2(const float af[2]) | Point2 | inline |
Set(float X, float Y) | Point2 | inline |
Unify() | Point2 | |
x | Point2 | |
XAxis | Point2 | static |
y | Point2 | |
YAxis | Point2 | static |