You can merge multiple target shapes belonging to the same blend shape using the
Shape Editor. Note that doing this removes keys on all the targets involved. To avoid losing data, duplicate any keyed targets first and hide them, then perform a merge with the originals.
To merge target shapes
- In the
Shape Editor, select multiple target shapes belonging to the same blend shape.
- Right-click any of the target shapes and select
Merge Targets.
Maya merges the selected target shapes to a single target shape.