After you have created a texture deformer, you can edit the deformer’s effects as described in the following topics.
You can edit deformation effects by moving, rotating, or scaling the texture deformer handle object individually or as a group. You can move, rotate, or scale a texture deformer handle in the same way that you would move, rotate, or scale any object in Maya.
You can also create deformation effects by moving, rotating, or scaling the deformable object(s) through the texture deformer. You can move, rotate, or scale a deformable object in the same way that you would move, rotate, or scale any object in Maya.
You can create deformation effects by editing the texture directly.
You can create deformation effects by editing the texture placements.