Export your light groups as a template to reuse them in another scene

Export your light groups as a .json to recreate and reuse them in another scene. Import this .json for lights to follow the group membership saved in the template.

To export light groups

You can export light groups in a few ways:

The following items are included when you export a light group:

By default, your template is saved to the user presets location; that is, <Documents>\maya\Presets. See Global presets and user presets for more information.

To import light groups

You can import light groups in a few ways:

You can import a light groups template before or after you add lights to your scene.

Two options are available when you import a template:

Imported light groups appear highlighted and in italics to allow you to easily identify the newly imported items. Click in the Light Editor to accept the import so that all items in your Render Setup editor now appear in regular text.

Resolving differences between your current scene and the template

If a light currently belongs to a different group than it does in the template, it is the template that determines the group membership upon import.

Importing a template may change the visibility setting of your lights. For example, if a light currently belongs to a group that is disabled, and you import a template in which the light belongs to a group that is enabled, your light will be enabled upon import of the template. A appears in the Light Editor to identify the lights that are affected, and a message appears in the Help Line and in the viewport to alert you that a change has occurred in your scene. To dismiss the warning icon in the Light Editor, click .

If, upon import, any of the lights referred to in the template are missing from your scene, they will be identified by a grey, italicized and strikeout font in the light membership list of the Light Editor Property Editor. To remove the error, you can do any of the following:

  • Remove all missing lights from the light group by right-clicking the light membership list and selecting Remove all missing lights.
  • Import or re-create the missing lights. These lights are automatically assigned to groups according to the imported template. You can import lights from different assets, and the group membership in the template is respected upon each import.