Maya 2024.2 Update Release Notes

Welcome to Maya 2024.2 Update. You can access the Maya 2024.2 Update from your Autodesk Account.

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These release notes describe known limitations, issues, and fixes included in Maya, Maya Creative, or both. To learn about the new features and updated workflows, see What's New in Maya 2024.2 Update and What's New in Maya Creative.

Fixed Issues

Animation
Deleting addDoubleLinear node command deletes addDoubleLinear nodes with incoming message connections. MAYA-130804
Viewport and Attribute Editor do not refresh after removing keys. MAYA-130785
Graph editor is slow to respond when manipulating large numbers of keys. MAYA-130162
Delete first keyframe should update tangents in other keyframes. MAYA-130110
Lag dragging keys in Timeslider MAYA-129552
TimeEditor : Blendshape animation clips are not working. MAYA-129514
Time Slider : Ctrl-Copy Keys snapped on an existing key should replace the existing key at that time. MAYA-129470
Errors appear when selecting nodes with no rotation order with Reorder Rotation window open. MAYA-128940
Creating deformers on geometry that has multiple shader assignments when Component Tag is on creates groupParts and groupId nodes. MAYA-128905
Occasional crash when painting Blend Shapes and using the Grab and Smooth sculpting tools. MAYA-128456
Foundation
Time Editor hardcoded UI name causes errors if creating custom Time Editor. MAYA-130796
Recent files list not working correctly in Maya 2023/2024. MAYA-130252
Locked translate axis on a locator does not maintain white color when UI is refreshed. MAYA-129189
Update the attribute creation process to check for valid naming. MAYA-128899
New target added to referenced BlendShape name changes upon reload. MAYA-128824
attrEnumOptionMenuGrp doesn't update to reflect edits to the enum attribute. MAYA-128797
Modeling
Status Line numerical input field always uses Object pivot when inputting for relative transforms. MAYA-130525
Quad Draw: Symmetry breaks Extrude MAYA-130159
Quad Draw: Relax causes Y value of vertex to collapse to 0. MAYA-130077
Quad Draw: tool no longer creates connected faces. MAYA-129867
RebuildCurve call followed by the makeIdentity call ran concurrently reverts the curve CV's. MAYA-129566
UV Editor: Texture connected to a HW Shader does not display when re-selected. MAYA-129531
Rendering
Per-face component shading assignments are scrambled by deleting history. MAYA-128865
Rigging
Saving a reference model with IK handles will deform it when opened. MAYA-130997
Wire Deformer : Deleting the wire node deletes original curve as well. MAYA-130609
Tension deformers with zero length edges break in Maya. MAYA-130488
Added a message in the Deformer Attributes list when a deformed node is removed. MAYA-130463
copySkinWeights fails when the source is in component mode and the target is in object mode. MAYA-130408
copySkinWeights fails when the source is in object mode and the target is in component mode. MAYA-130168
FBX does not support multiple skin clusters. MAYA-130157
Snap to Projected Center is not working when creating joints. MAYA-129107
Incorrect skin weight values returned by MFnSkinCluster.getWeights() command with periodic nurbs. MAYA-129062
Dual Quaternion skinning causes undo function to fail. MAYA-128993
Crash in copySkinWeights command if component tags are enabled. MAYA-128734
Editing components using deformer command on deformer with component tags should give warning. MAYA-128026
UI
Prevent specific flag settings in modelEditor command from transferring to other scenes. MAYA-129578
Changing Enum Attributes in Channel Box is not updating. MAYA-129201
Delay in update with Enum attribute values in the attribute editor. MAYA-128793
Maya should respect shelf under shelf path registered after Maya startup. MAYA-128397
USD
Lasso Tool is not UFE aware. MAYA-130590
Exporting arbitrary attributes information missing from MayaUSD documentation. MAYA-129268
Duplicate: Maya not duplicating prims with payload properly. MAYA-129169
USD with UDIM texture doesn't display properly in Maya 2024. MAYA-128888
USD: Center pivot on point instanced geometry is not persistent. MAYA-128599
Export with exportroots behavior changed from 0.19.0 to 0.21.0. MAYA-128511
Import Chaser doesn't receive information on how to match USD prim to DAG paths. MAYA-128420
Maya crashes if USD instanceable is used together with varying visibility. MAYA-126933
Viewport
MPxContext::drawFeedback not being cleared during doPtrMoved. MAYA-130885
MSceneRender::objectSetOverride() is not rendering expected objects. MAYA-130002
CER: 51067182 - Fixed a crash in the Viewport vertex buffer. MAYA-129729
Slow playback when multiple viewports are open with different display settings. MAYA-129624
Instances: Target Weld no longer works MAYA-129422
ShaderFX node groups cannot be saved to disk if custom user path is set. MAYA-128544
Controller tagged to MPxGeometryOverride's transform slows down playback. MAYA-128431