Go to: Synopsis. Return value. Related. Flags. Python examples.

Synopsis

directionalLight([decayRate=int], [discRadius=linear], [exclusive=boolean], [intensity=float], [name=string], [position=[linear, linear, linear]], [rgb=[float, float, float]], [rotation=[angle, angle, angle]], [shadowColor=[float, float, float]], [shadowDither=float], [shadowSamples=int], [softShadow=boolean], [useRayTraceShadows=boolean])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

directionalLight is undoable, queryable, and editable.

TlightCmd is the base class for other light commands. TnonAmbientLightCmd is a class that looks like a command but is not. It is a base class for the extended/nonExtended lights. TnonExtendedLightCmd is a base class and not a real command. It is inherited by several lights: TpointLight, TdirectionalLight, TspotLight etc. The directionalLight command is used to edit the parameters of existing directionalLights, or to create new ones. The default behaviour is to create a new directionallight.

This is the commmand that instantiates an directionalLight or edits the parameters of an existing one. TdirectionalLightCmd inherits from TnonExtendedLightCmd which defines softShadow flags. See TlightCmd for a global picture of the light commands.

TdirectionalLightCmd behaves like any other command, it has flags, saves undo information etc. the only slightly different behaviour is that it calls up to TnonExtendedLightCmd to complete the functionality of the command.

Return value

double[]when querying the rgb or shadowColor flags double when querying the intensity flag boolean when querying the useRayTraceShadows or exclusive flags linear[] when querying the position flag angle[] when querying the rotation flag string when querying the name flag
intrate of light decay, when querying the decayRate flag
intNumber of shadow samples, when querying the shadowSamples flag boolean True if soft shadows are enabled, when querying the softShadow flag float Shadow dithering value, when querying the shadowDither flag float Disc radius value, when querying the discRadius flag
stringLight shape name

In query mode, return type is based on queried flag.

Related

ambientLight, exclusiveLightCheckBox, lightList, lightlink, pointLight, spotLight, spotLightPreviewPort

Flags

decayRate, discRadius, exclusive, intensity, name, position, rgb, rotation, shadowColor, shadowDither, shadowSamples, softShadow, useRayTraceShadows
Long name (short name) Argument types Properties
decayRate(d) int create
Decay rate of the light (0-no decay, 1-slow, 2-realistic, 3-fast)
discRadius(drs) linear createquery
Radius of shadow disc.
exclusive(exc) boolean createquery
True if the light is exclusively assigned
intensity(i) float createquery
Intensity of the light
name(n) string createquery
Name of the light
position(pos) [linear, linear, linear] createquery
Position of the light
rgb(rgb) [float, float, float] createquery
RGB colour of the light
rotation(rot) [angle, angle, angle] createquery
Rotation of the light for orientation, where applicable
shadowColor(sc) [float, float, float] createquery
Color of the light's shadow
shadowDither(sd) float createquery
Shadow dithering value.
shadowSamples(sh) int createquery
Numbr of shadow samples to use
softShadow(ss) boolean createquery
True if soft shadowing is to be enabled
useRayTraceShadows(rs) boolean createquery
True if ray trace shadows are to be used

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Python examples

import maya.cmds as cmds

# Create a directional light
light = cmds.directionalLight(rotation=(45, 30, 15))

# Change the light intensity
cmds.directionalLight( light, e=True, intensity=0.5 )

# Query it
cmds.directionalLight( light, q=True, intensity=True )
# Result:0.5#