USD for Maya v0.26.0 Release Notes

USD version 0.26.0 is the latest release available. Visit the official Autodesk MayaUSD GitHub repository to obtain this version or any subsequent releases.

Note: For working with USD and other plug-ins in the Maya ecosystem, visit this support article for version-specific compatibilities.
Important:

With the release of v0.23, Hydra for Maya (Technology Preview) is introduced. Hydra for Maya is a Technology Preview and has similar capabilities to the original MtoH but is not officially production ready. However, as Hydra for Maya is available, it is intended for use as a render delegate in the Viewport. See load and manage plug-ins for more information and visit the official Autodesk MayaUSD GitHub repository to learn more about Hydra. Note: Hydra for Maya is not supported on MacOS.

Highlights

This build is compiled with USD version 22.11 and MaterialX 1.38.5 for Maya 2024. This release installer includes the following improvements:

General Updates:

What's Fixed

Fixed Issues from GitHub
[GitHub #3096] Variant selection that affects MayaReference prim does not update Reference
[Github #3261] Option for mayaUsdMergeToUsd command so that variant selections don't get authored to the edit target by default
[GitHub #2893] Lasso Tool is not UFE aware
[GitHub #2102] Import instanced Maya objects creates extra shape nodes
General Fixed Issues
Refactor shadingModeUseRegistry to use UsdMayaUtil::MObjectHandleUnorderedSet instead of a MObjectArray and add test units EMSUSD-692
Add Reference / Payload options' List Edited As does not start on the default choice EMSUSD-552
Maya USD: Crash with fan out connected file node EMSUSD-549
Adding a reference should be the default, not payload EMSUSD-305
Can't Edit As Maya Data on a Reference when Saved \ Reopened EMSUSD-749
Mesh is disabled by default with Caching to USD but Mesh options are active EMSUSD-713
Material assignment is disconnected when duplicate count reaches 10 EMSUSD-594
Point to Project Directory when loading a USD Sub Layer EMSUSD-546
"Edit as Maya Data" options dialog overwrites import UI EMSUSD-535
Incremental naming doesn't take zero into consideration EMSUSD-533
Edit as maya data options: expanded UI does not have scroll bar EMSUSD-532
Edit as maya options: Dialog default has all tabs collapsed EMSUSD-531
Undo doesn't update Outliner for make invisible command EMSUSD-490
Load sublayers: browser dialog doesn't show path preview EMSUSD-311
Losing muted anonymous layers when caching Maya Ref EMSUSD-277
loading USD stages with top prim inactive doesn't show any prims EMSUSD-66

Known Limitations

The following list of limitations remains in flux as development is ongoing.

USD stage creation workflow limitations

See Create a USD stage for more information

USD import and export workflow limitations

See USD import options and USD export options for more information

USD materials workflow limitations

See USD import options for more information

Push/Pull workflow limitations

See edit as Maya data for more information

Maya reference limitations

See add a Maya reference for more information

Display Layer limitations

See work with prims as display layers and display layer contextual menu for more information

Viewport display limitations

See the following Github discussion topic and USD data in the Viewport topic for more information