USD for Maya v0.23.0 Release Notes

USD version 0.23.0 is a release compatible with your installation of Maya 2024. Visit the official Autodesk MayaUSD GitHub repository to obtain this version or any subsequent releases.

Note: For working with USD and other plug-ins in the Maya ecosystem, visit this support article for version-specific compatibilities.
Important:

This release introduces Hydra for Maya (Technology Preview). Hydra for Maya is a Technology Preview and has similar capabilities to the original MtoH but is not officially production ready. However, as Hydra for Maya is available with this release, it is intended for use as a render delegate in the Viewport. See load and manage plug-ins for more information and visit the official Autodesk MayaUSD GitHub repository to learn more about Hydra. Note: Hydra for Maya is not supported on MacOS.

Highlights

This build is compiled with USD 22.11 and MaterialX 1.38.5. This release installer includes the following improvements:

General Updates:

What's Fixed

Fixed Issues from GitHub
[Github #2721] Maya Crashes when translating instance prims MAYA-127389
[Github #2045] when exporting a USD file with an offset pivot, the scale manipulator doesn't respect the offset MAYA-124897
[Github #2426]: Export: USD export doesn't release memory after finishing operation. MAYA-124103
General Fixed Issues
Outliner: Renaming prims changes icon to def MAYA-128044
MayaUSD: Opening the same USD file multiple times breaks the Outliner MAYA-127427
Material warning when enabling and disabling visibility on display layer that a capsule prim is in MAYA-125393
Error message is not correct for renaming on stronger/weaker layer MAYA-125340
Crash in TV instanced file when rotating multiple instances of the same stage MAYA-121916

Known Limitations

The following list of limitations remains in flux as development is ongoing.

USD stage creation workflow limitations

See Create a USD stage for more information

USD import and export workflow limitations

See USD import options and USD export options for more information

USD materials workflow limitations

See USD import options for more information

Push/Pull workflow limitations

See edit as Maya data for more information

Maya reference limitations

See add a Maya reference for more information

Display Layer limitations

See work with prims as display layers and display layer contextual menu for more information

Viewport display limitations

See the following Github discussion topic and USD data in the Viewport topic for more information