USD Preferences

The USD section in Maya's core preferences exists to store your preferences for USD data in your Maya scene. Within these preferences, you can set defaults to persist across your Maya scene files that consist of USD data.

To find the USD section in the the Preferences Window:

Save Maya Scene Files

This radio button is also found when you select File > Save As when you have USD data in your Maya scene file in the Save USD Options dialog.

Important: Deselect the checkbox for Ask me in this dialog to have Maya remember your option choice or select Don't ask me again in the Save USD Options dialog.

Save USD Files

.usd File Format

Specify your USD save file format in this window. Choose between one of the two following supported file format options:

Relative Pathing

The following toggles are also found in any Save As or Create option dialogs for your USD data. See Make Path Relative. If you also select Convert All to Relative Paths in the Bulk Save dialog all of the following toggles will be enabled in this window. Setting this preference in this window will save your selection in your Maya scene.

Viewport

Untextured Mode

Choose what your colors should display as in the Viewport when in untextured mode. Select from Material Colors (default) or USD Display Colors. Select display colors when working in USD as material colors may be inaccurate from the endless types available (base color, specular color, transmission color, subsurface color, sheen color, coat color and more).