Autodesk.AutoCAD.GraphicsInterface.TransientDrawingMode Enumeration

Description

This .NET enum wraps the AcGiTransientDrawingMode ObjectARX enum.

This enum defines the drawing mode of transient. Under a 2d graphics system, these can be used to specify the draw order. In this case the topmost level is Contrast, and the bottom-most level is Main. Under a 3d graphics system DirectShortTerm, Highlight, and Contrast field also specify draw order, with DirectShortTerm being the bottom-most level.

Visual Basic

Public Enum TransientDrawingMode
  Main
  Sprite
  DirectShortTerm
  Highlight
  DirectTopmost
  Contrast
  Count
End Enum

C#

public enum TransientDrawingMode {
  Main,
  Sprite,
  DirectShortTerm,
  Highlight,
  DirectTopmost,
  Contrast,
  Count
}

Members

Members Description
Main Main drawing mode. Under 3d graphics system , this uses the main Z-Buffer
Sprite Sprite drawing mode. Under 3d graphics system , this uses the alternate Z-Buffer, for sprites
DirectShortTerm ShortTerm drawing mode. Under 3d graphics system, renders directly onto the device (skipping the frame buffer and the z-test)
Highlight Highlight drawing mode. Under both 2d and 3d graphics system, renders directly onto the device in selection highlight style. This means that the transient will have a highlight effect
Contrast Contrast drawing mode. Under both 2d and 3d graphics system, renders directly onto the device in contrast style
Count The count of all drawing modes