This .NET class wraps the ObjectARX enum AcGiVisualStyleProperties::FaceColorMode.
It describes modifications that affect the color of a face before any lighting and shading calculations have been performed.
Public Enum VSFaceColorMode None ObjectColor BackgroundColor Mono Tint Desaturate End Enum
public enum VSFaceColorMode {
None,
ObjectColor,
BackgroundColor,
Mono,
Tint,
Desaturate
}
| Members | Description |
|---|---|
| None | No modifications are to be applied to the faces. |
| ObjectColor | Apply the color of the drawable object to the faces of the object. |
| BackgroundColor | Apply the display background color to the faces. |
| Mono | All faces are treated as having a specific color, resulting in a "monochromatic" effect. |
| Tint | All faces have the Hue and Saturation values of their color mapped to the Hue and Saturation values of a specific color, resulting in a "tinted" effect. The luminance value remains unchanged. |
| Desaturate | Apply a desaturation percentage to the diffuse color of a material. |