Customizing Your Display

Customizing your display is possible using an assortment of tools found in the View > Display menu.

How to Split the View and Return to a Single View

Splits the Viewport into perspective, front, side, and top views.

Show Single View Show Split View
Show Single View Show Split View
  • To split the view, in the Menu Bar, select Window > Show Split View.

  • To return to a single display view, in the Menu Bar, click Window > Show Single View to display single view. The last active window, indicated by a white border, will become the single view.

Note:

For a shortcut to toggle between split view and single view, use Ctrl + Spacebar.

How to Specify the Render Window Size

Video captions: To adjust your render window size settings, please open the Window menu. The default value, Dynamic Resolution, indicates that your render window size depends on your user interface layout and your scene resolution.

To set your window size to a fixed resolution, choose from different presets. Now your render window remains independent of your GUI modules.

To customize your fixed resolution, open the preferences and adjust the size in Render Options.

To specify the size of your render window, click Window > Render Window Size, then select from the options available.

Window > Render Window Size menu options

Please note that when Render Window Size is set to Use Preferences, it uses the settings from the Edit > Preferences > Rendering > Render Window > Visualization tab > Use Fixed Resolution and Pixel Resolution options.

Render Options prefs

  • When Use Fixed Resolution is disabled, it is the same as the Render Window Size Dynamic Resolution option.
  • When Use Fixed Resolution is enabled, it sets the render window to the exact resolution set in Pixel Resolution.

To set a default Render Window size, use the Render Options Visualization preferences.

How to Close a Render Window

To close a render window, click Window > Close Render Window.

How to Change the Color Theme

To change the color theme used for VRED, click Window > Color Themes and choose one of the theme colors.

All Three Color themes

Since VRED uses colors throughout the UI to help to indicate states or differentiate one field from another, you will notice slight variations in color.

How to Identify Stereo Output Channels

In the Menu Bar, select View > Stereo Identification. A letter appears in the Viewport.

Stereo Output Channel

Image Processing Modes and Legends

When selecting an image processing mode that includes a legend, the legend may not be rendered in some stereo modes or rendered incorrectly. See the list below for possible behaviors.

  • Horizontal Interlaced - The legend is rendered but not interlaced.

  • Vertical Interlaced - The legend is rendered but not interlaced.

  • Left/Right Split - The legend is not rendered.

  • Left/Right Split (Half) - The legend is not rendered.

  • Top/Bottom Split - The legend is rendered but stretched across both screens.

  • Red/Cyan, etc. - The legend is rendered.

  • Left Eye/Right Eye - The legend is rendered for each eye.

However, the rendering of legends should be consistent across the modes and, if it is rendered in stereo modes, it should be rendered correctly. If there is any issue, the legends will be removed from the stereo rendering.

How to Show a Simulation of a Scene

In the Menu Bar, select Visualization > Simulate. This starts the simulation loop to control animations, interactive scripts, viewpoint interpolations, and other functions.