Maya 2025.3 Update 发行说明
欢迎使用 Maya 2025.3 Update!您可以从 Autodesk Account 访问 Maya 2025.3 Update。
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这些发行说明介绍了 Maya 和/或 Maya Creative 中包含的已知限制、问题和修复。要了解新功能和更新的工作流,请参见 Maya 2025.3 Update 新特性和 Maya Creative 新特性。
修复的问题
动画 |
Bake Simulation: Smart Bake with Keep Unbaked Keys moves keys outside specified time range MAYA-133328 |
Dope Sheet: Cannot assign hotkeys to Add Inbetween and Remove Inbetween MAYA-134047 |
Graph Editor: Assigned hotkeys are not working for Add Inbetween and Remove Inbetween MAYA-134045 |
Graph Editor: Crash with Auto Frame off MAYA-134543 |
Graph Editor: Editing tangents with multiple keys selected moves keys unexpectedly MAYA-134112 |
Graph Editor: Ripple mode should not affect values MAYA-133562 |
Motion Trail not shown for Rig with follicle MAYA-104977 |
动画性能 |
GPU Override: Mesh is incorrect when undoing rig manipulation MAYA-124604 |
基础 |
Crash when pressing Shift + Command keys in Preferences window MAYA-133567 |
Long load times importing with ATF_wire format MAYA-131542 |
Slow save performance with Maya Binary (vertex color) MAYA-130023 |
建模 |
Preserve Material Borders option now works as expected with Mesh Reduce MAYA-134507 |
Improved performance with Smart Extrude when used on an object with multiple shells MAYA-125415 |
Bake Pivot not working when scene units are not centimeters MAYA-96398 |
UV Editor: Texture Image not displaying behind UVs for objects with assigned StandardSurface MAYA-134356 |
Fixed issue where Maya session locked up when using Quad Draw and Smooth Mesh Preview MAYA-134007 |
渲染 |
OpenPBR: Issue with specular highlights when turning viewport display settings on or off MAYA-134488 |
绑定 |
ML Deformer: Unable to load model paths with certain Unicode characters MAYA-134474 |
Paint Skin Weights: Remember Paint Operation and Mode option settings MAYA-134044 |
视口 |
Fixed issue with Image planes flickering when scrubbing in Camera Sequencer MAYA-133848 |