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Synopsis

saveAttrPreset nodeName presetName autoRename

Saves the current settings of a node as an attribute preset. If autoRename is on, it will automatically try to generate a new name if the presetName exists. If autoRename is off, it will prompt whether or not to overwrite the file.

Return value

The path to the created preset file.

MEL examples

      saveAttrPreset fluidShape1 "fluffy" true;
      saveAttrPreset brush1 "myPaintBrush" false;