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This manip is very similar to the circle manip except that it is drawn aligned to the screen, and the entire drawn circle is active as a handle for the manip (i.e. the user can pick anywhere on the circle, not just on a handle).

Node nameParentsMFn typeCompatible function sets
screenAlignedCircleManipcircleManipkScreenAlignedCircleManipkBase
kNamedObject
kDependencyNode
kDagNode
kTransform
kManipulator3D
kCircleManip
kScreenAlignedCircleManip