Learn how to change the level of detail for surfaces in a drawing.
Reduced Surface Level of Detail. Specifies reduced surface geometry triangles and surface regeneration. This allows for smoother system performance at the expense of visual fidelity.
High Surface Level of Detail. Specifies the complete surface geometry triangles are rendered and allows for normal surface regeneration. This allows for better visual fidelity at the expense of system performance.
for Reduced Level of Detail and
for High Level of Detail.
There are multiple ways to access the surface level of detail options for a specific surface.
Ribbon tool option:
Level of Detail panel
Reduced Level of Detail
Level of Detail panel
High Level of Detail
The selected surface changes to the selected level.
Prospector tree option:
The surface will change to the opposite level of detail of its current state (Reduced to High or High to Reduced).
In canvas context option:
The surface will change to the opposite level of detail of its current state (Reduced to High or High to Reduced).
In all three of these options, the level of detail is displayed by its surface icon in the Prospector tree:
for Reduced Level of Detail and
for High Level of Detail.
In some cases, you may want all newly created surfaces to be set to Reduced Level of Detail by default.