What’s New in Alias 2021.2

Introducing Dynamo Player for Alias

Alias 2021.2 Update includes Dynamo Player, which lets you run Dynamo scripts from a dedicated window in Alias. With Dynamo Player, you can leverage Dynamo's visual programming platform to create parametric designs or generate geometry without knowing how to create Dynamo scripts.

Load a Dynamo script into the player, select the Alias geometry inputs and run it to quickly generate or modify complex geometry. Use slider controls to adjust the script's parameter values and see the updates in the Alias viewport right away.

Script makers can easily make your Dynamo scripts more adaptable to Dynamo Player by grouping input nodes as a way of organizing how they appear in the player, adding labels for the parameters, and setting maximum and minimum value ranges.

Alias provides several new Dynamo scripts for subdivision and NURBS geometry that are set up and ready to be run in Dynamo Player.

For more information, see the following topics:

Visit the Design Studio Blog for additional Dynamo Player learning resources.

Improved Select from Alias input node

An improved Select from Alias node lets you specify the type of geometry the node uses as an input. When you predefine the geometry inputs, Dynamo Player automatically activates the selection filters for each input. This can simplify the process of setting up and running the script for Dynamo Player users.

Create VR subdivision surfaces

Alias 2021.2 Update introduces subdivision (Sub-D) surface modeling in Create VR. You can now start shaping and sculpting conceptual designs with new patch, volume, and disc Sub-d primitives. Each Sub-d creation tool has the ability to move CVs, and extrude and welding components embedded in the tool, so you can begin shaping primitives as you create them.

In addition there is an extensive Sub-d modeling tool-kit that lets you:

Subdivision geometry provides smooth continuous surfaces for creating objects and organic shapes. Create VR Sub-d bodies comply with standard Catmull-Clark subdivision surfaces. This means when you export your sub-d creations to the Autodesk FBX file format, you can continue working on the designs in Alias or other content creation applications, such as Autodesk Maya and Autodesk 3ds Max.

For more information see the following topics:

Visit the Design Studio Blog for additional Create VR learning resources.

Other Create VR additions and improvements include a new Quick Menu attached to the Global hand, which displays tools that are relevant to your current selected tool and task. This means you don't need to switch between the workspace and the Tool menu to activate commonly used tools.

For more information, see Create VR tools and menus.

Subdivision modeling additions and improvements

New Planarize Edge tool

A new Subdiv Planarize Edge tool planarizes subdivision edges and edge loops by projecting the edges to a best fit, view based plane, or perpendicular to the X, Z, or Y axis. Use this tool to quickly clean up uneven patterns in edges of the subdivision control cage. Like the Planarize Hull tool for NURBS surfaces, you can choose plane types based on current view, the X, Y, and Z axis, as well as a best fit plane. Each plane type displays a yellow preview plane in the viewport showing the orientation of the alignment. The distance and direction of the affected CVs' movement displays as yellow lines.

For more information see the following:

New Subdivision Thicken tool

A new Subdiv Thicken tool lets you quickly add thickness to subdivision bodies by uniformly offsetting the distance between the subdivision CVs. When you thicken closed subdivision bodies, the subdivision body gets duplicated and offset by the Distance amount.

For more information see the following:

Retopo tool improvements

Other subdivision tool enhancements

Modeling improvements

New Tubular Offset tool manipulator

An enhanced in-canvas manipulator for the Tubular Offset tool has been designed to increase the speed and efficiency of your tube and groove surface workflows. The new manipulator improvements include:

Skin tool improvements

Improvements to the Skin tool include:

Reference Manager improvements

Other modeling enhancements

General improvements

Visualization

Replace Shader by Name additions

The Replace Shader by Name feature has been extended to include the following:

Other visualization improvements

Data translation

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