Imports a 3D Studio (3DS) file.
3DSIN (Command) Find
Lists available and selected 3D objects, saves 3D objects to layers, and handles objects that use multiple materials.
The following options are displayed.
Displays the names of all objects in the specified 3D Studio (3DS) file. You can select up to 70 objects.
Displays the type and assigned name of each object.
Adds all of the objects in the Available Objects list to the Selected Objects list.
Adds the objects currently selected in the Available Objects list to the Selected Objects list.
Displays the selected 3D objects to import.
Displays the type and assigned name of each object.
Removes objects selected in the Selected Objects list and returns them to the Available Objects list.
Removes all objects from the Selected Objects list and returns them to the Available Objects list.
Controls how 3D objects are assigned to layers in the drawing.
Creates a layer for each object in the 3D Studio file and places the object on that layer. The name of the layer is the same as the name of the object.
Creates a layer for each material in the 3D Studio file and places objects to which that material is attached on that layer. The name of the layer is the same as the name of the material.
Creates a layer for each object color in the 3D Studio file. Each 3D object is placed on the layer corresponding to its color. The name of the layer is COLORnn, where nn is the color index of the object coming from the 3D Studio file. If the 3D Studio file contains objects with no color, these objects are placed on a layer called COLORNONE.
Creates a single layer called AVLAYER and places all objects on that layer.
When the application encounters a 3D object assigned multiple materials, it determines how to handle the assignment.