Trims objects to meet the edges of other objects.
There are two modes that you can use to trim objects, Quick mode and Standard mode.
Quick Mode. To trim objects, select the objects to be trimmed individually, press and drag to start a freehand selection path, or pick two empty locations to specify a crossing Fence. All objects automatically act as cutting edges. Selected objects that can't be trimmed are deleted instead.
The Quick mode options are as follows:
Standard Mode. To trim objects, first select the boundaries and press Enter. Then select the objects to be trimmed. To use all objects as boundaries, press Enter at the first Select Objects prompt.
The Standard mode options are as follows:
The following prompts are displayed either in Quick mode or Standard mode.
Select cutting edges . . . Specifies one or more objects to be used as a boundary for the trim. TRIM projects the cutting edges and the objects to be trimmed onto the XY plane of the current user coordinate system (UCS). In Quick mode, selecting an object that doesn't cross a boundary deletes the object instead.
Specifies the object to trim. If more than one trim result is possible, the location of the first selection point determines the result.
Extends the selected objects rather than trimming them. This option provides an easy method to switch between trimming and extending.
Uses the additional selected objects to define the boundary edges to which you want to trim an object.
Selects all objects that cross the selection fence. The selection fence is a series of temporary line segments that you specify with two or more fence points. The selection fence does not form a closed loop.
Selects objects within and crossing a rectangular area defined by two points.
Sets the default trim mode either to Quick, which uses all objects as potential cutting edges or to Standard, which prompts you to select cutting edges.
Specifies the projection method used when trimming objects.
Specifies no projection. The command trims only objects that intersect with the cutting edge in 3D space.
Specifies projection onto the XY plane of the current UCS. The command trims objects that do not intersect with the cutting edge in 3D space.
Specifies projection along the current view direction. The command trims objects that intersect the boundary in the current view.
Determines whether an object is trimmed at another object's extrapolated edge or only to an object that intersects it in 3D space.
Extends the cutting edge along its natural path to intersect an object in 3D space.
Specifies that the object is trimmed only at a cutting edge that intersects it in 3D space.
Deletes selected objects. This option provides a convenient method to erase unneeded objects without leaving the TRIM command.
Reverses the most recent change made by TRIM.