Displays the path to the file. This field is displayed in red if the linked file can no longer be found. Click to open the browser to locate a moved file, or to replace the currently displayed scene with another one.
Click to copy all of the scene files locally to Action, in order to perform an archive, for example.
Click to update the Scene node with the content of the linked file. Use this if the file has been updated since its import.
Displays the factor by which to scale the scene. Does not scale the camera if it has already been extracted using the Extract Camera button. Editable.
Select how the 3D models contained in the scene are drawn.
Select: | To: |
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Sort Off | Not apply any sorting. |
Sort All | Sort all objects according to the Z-order and the order of the object group (Material ID). |
Sort Transparency | Give transparent objects lower priority than opaque parts, to solve transparency issues if the scene contains semi-transparent 3D models. |
Enable to have lights in the scene light both the inside and outside of the geometry (when shading is turned on).
Enable to override existing normals in the geometry, then use the Smooth Angle field to change the value.
Displays the angle at which the edges of normals become hard. Changes to this field only affect the shading of the displacement, and not the shape. Editable.
Displays the scale of the geometry animation. Editable.
Displays the offset applied to the animation curve. Editable.
Select how the selected geometry object is affected by a Shadow Cast object in the scene.