Select the tracking mode to apply.
Adds a Reference UV frame for motion warping. If this is not the first Reference, motion warping is interpolated between consecutive UV References. Note that motion is only computed for frames within the Tracking interval defined in the parented Motion Vectors map, as defined in the Motion Vectors Analysis tab.
Deletes the UV Reference at the current frame.
Moves the Positioner to the previous UV Reference frame.
Moves the Positioner to the next UV Reference frame.
Warp to distort the surface before and after the UV Reference. Freeze and Hold allow you to keep the current warp result at the current UV Reference frame. Use either Freeze or Hold to troubleshoot UV warping.
Deletes every UV References.
Blurs the motion vectors to smooth out any apparent jerkiness in the motion.
Enable to use the Motion Vectors map for stabilization.
Enable to set the surface as a projector receiver.