LUT3D
The LUT3D element specifies a 3D LUT to apply.
Contains
Note: The IndexMap element is not supported. The most efficient way to achieve the same result is to precede the operator with a LUT1D element.
Contained By
Attributes
id, name, bypass, inBitDepth, outBitDepth
See Common Operator Attributes.
interpolation
Supported values are "trilinear" and "tetrahedral".
This attribute is optional. If it is not specified, the default is "trilinear".
Example
****
0.000669299 0.000704187 0.000766901
0.001848371 0.001297010 0.010368987
0.002599007 0.001144927 0.023227118
</Array>
**</LUT3D>**