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Flame Learning Channel: Updating the Animation Editor - The Edit Box
You can now use the Edit Box to transform a selection of multiple keyframes in the Animation editor.
To display the Edit Box:
In the Curves or Dope Sheet view, Ctrl+Drag to select keyframes.
For more information, see Edit Keyframes with the Edit Box.
You can now Shift+click in Animation Canvas or Animation
Dope Sheet to select a range of channels or keyframes.
Name of the keyboard shortcut: Add Range to Selection.
The Automatic Channel Selection option is back in the Animation Gear menu ().
An indicator now appears next a node when it's linked in its entirety to another node through an expression. This indicator appears in Action, GMask Tracer, Image, and Batch schematics.
You can now use the context menu on the numeric fields in the Timeline FX Ribbon to perform the following operations: