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IDxSceneManager Member List

This is the complete list of members for IDxSceneManager, including all inherited members.

aligned_free(void *ptr)MaxHeapOperatorsstatic
aligned_malloc(size_t size, size_t alignment)MaxHeapOperatorsstatic
aligned_realloc(void *ptr, size_t size, size_t alignment)MaxHeapOperatorsstatic
DXEffectType enum nameIDxSceneManager
DXPassType enum nameIDxSceneManager
EnableDebugMode(bool onOff, const MCHAR *outputPath, const MCHAR *namePrefix)=0IDxSceneManagerpure virtual
EnableSceneTraversal(bool state, IValidateNodeCallback *proc)=0IDxSceneManagerpure virtual
EndScene(GraphicsWindow *gw)=0IDxSceneManagerpure virtual
GetActivePassType()=0IDxSceneManagerpure virtual
GetCurrentPassNumber()=0IDxSceneManagerpure virtual
GetIDxSceneManager()IDxSceneManagerstatic
GetNumberOfPasses()=0IDxSceneManagerpure virtual
GetNumberOfSceneEffects(DXEffectType effectType=kPostEffect)=0IDxSceneManagerpure virtual
GetSceneEffect(int index, DXEffectType effectType=kPostEffect)=0IDxSceneManagerpure virtual
GetSceneRenderTarget(bool env=false, const MCHAR *paramName=NULL)=0IDxSceneManagerpure virtual
GetTransformManager()=0IDxSceneManagerpure virtual
IsSceneEffectValid()=0IDxSceneManagerpure virtual
kEnvEffect enum valueIDxSceneManager
kEnvironment enum valueIDxSceneManager
kEnvironmentLast enum valueIDxSceneManager
kPostEffect enum valueIDxSceneManager
kPreEffect enum valueIDxSceneManager
kStandard enum valueIDxSceneManager
operator delete(void *ptr)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete(void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, void *placement_ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new(size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, void *placement_ptr)MaxHeapOperatorsstatic
operator new[](size_t size)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new[](size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
RemoveSceneEffect(int index, DXEffectType effectType=kPostEffect)=0IDxSceneManagerpure virtual
ResetSceneEffects()=0IDxSceneManagerpure virtual
SceneInitialize(GraphicsWindow *gw)=0IDxSceneManagerpure virtual
SetSceneRenderTarget(LPDIRECT3DBASETEXTURE9 texture, const MCHAR *paramName)=0IDxSceneManagerpure virtual
StartScene(GraphicsWindow *gw)=0IDxSceneManagerpure virtual
StoreSceneEffect(Mtl *dxMtl, DXEffectType effectType=kPostEffect, int numberOfPasses=0)=0IDxSceneManagerpure virtual
StoreSceneEffect(Tab< Mtl * > &dxMtl)=0IDxSceneManagerpure virtual
~IDxSceneManager()IDxSceneManagerinlinevirtual