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IReshadeFragment Member List

This is the complete list of members for IReshadeFragment, including all inherited members.

AddChannel(Color32 c)=0IReshadeFragmentpure virtual
AddColorChannel(RGBA tex)=0IReshadeFragmentpure virtual
AddFloatChannel(float f)=0IReshadeFragmentpure virtual
AddIntChannel(int i)=0IReshadeFragmentpure virtual
AddPoint2Channel(Point2 p)=0IReshadeFragmentpure virtual
AddPoint3Channel(Point3 p)=0IReshadeFragmentpure virtual
AddUnitVecChannel(Point3 v)=0IReshadeFragmentpure virtual
aligned_free(void *ptr)MaxHeapOperatorsstatic
aligned_malloc(size_t size, size_t alignment)MaxHeapOperatorsstatic
aligned_realloc(void *ptr, size_t size, size_t alignment)MaxHeapOperatorsstatic
Channel(int nChan)=0IReshadeFragmentpure virtual
GetColorChannel(int nChan)=0IReshadeFragmentpure virtual
GetFloatChannel(int nChan)=0IReshadeFragmentpure virtual
GetIntChannel(int nChan)=0IReshadeFragmentpure virtual
GetInterface(Interface_ID id)InterfaceServervirtual
GetPoint2Channel(int nChan)=0IReshadeFragmentpure virtual
GetPoint3Channel(int nChan)=0IReshadeFragmentpure virtual
GetTypedInterface()InterfaceServerinline
GetUnitVecChannel(int nChan)=0IReshadeFragmentpure virtual
NChannels()=0IReshadeFragmentpure virtual
NFirstChannel()=0IReshadeFragmentpure virtual
NTextures()=0IReshadeFragmentpure virtual
operator delete(void *ptr)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete(void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, void *placement_ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new(size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, void *placement_ptr)MaxHeapOperatorsstatic
operator new[](size_t size)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new[](size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
SetChannel(int nChan, Color32 c)=0IReshadeFragmentpure virtual
SetColorChannel(int nChan, RGBA tex)=0IReshadeFragmentpure virtual
SetFloatChannel(int nChan, float f)=0IReshadeFragmentpure virtual
SetIntChannel(int nChan, int i)=0IReshadeFragmentpure virtual
SetPoint2Channel(int nChan, Point2 p)=0IReshadeFragmentpure virtual
SetPoint3Channel(int nChan, Point3 p)=0IReshadeFragmentpure virtual
SetUnitVecChannel(int nChan, Point3 v)=0IReshadeFragmentpure virtual
~InterfaceServer()InterfaceServervirtual